Sword Dream technical note 04
Negative morale numbers
Q: ResEdit shows a lot of morale values as negative numbers.
I suppose that's because they are two's complements of single bytes.
Fine. But that should mean there's a limit to these values. Shouldn't
we include the valid range for morale in ScenarioMaker's
documentation?
A: I've heard worst ideas in my life: yes, let's do that. The range
is 0 to 254, and then -1 for "never panicking". The numbers from 128
to 254 will be shown as negative numbers in ResEdit.
Mister Monster Maker enforces those limits and shows correctly
every number in the range.
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