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[Mage icon]Sword Dream technical note 16

Crime and punishment

Q: In my scenario, the player will meet a friendly mage in an encounter. The mage is going to help the group. How do I make it that if the Player kills the mage, that all other encounters will have more monsters and happen more often? There's gotta be a penalty for murdering a friendly person.

A: There's no way to do exactly that in Dream. You might consider avoiding using a monster and letting the text be spoken by an out-of-stage character, like I did with the archpriest in Return To Dawn Valley, so the player will be unable to affect the mage. Or you could give a valuable item to him, and then prepare a deadly encounter which will happen only if a character owns that item.

The best way, anyhow, is through usage of the new "Dialog" feature in Sword Dream 3D. You can control the questions and answers. If the players become hostile, have them meet a fiery punishment - say, in a final encounter with some guardian for the dead mage.


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